Versions 0.1.7-0.2.1 Changes
DeadLink » Devlog
Since 0.1.7-0.1.8:
- Fixed unread dot showing on read chats upon reloading Relay.
- Added fake message input box to Relay.
- Added desktop icon label shadows.
- Prevented desktop icons from leaving the screen.
- Added a lot of new icons, from Material Symbols.
- Improved taskbar style.
- Added proxy status icon to taskbar.
- Fixed some Relay messages escaping containment.
Since 0.1.9:
- Added 1 key webpage.
- Made webpage loading asynchronous, hopefully preventing any hitching when loading URLs.
Since 0.2.0:
- Added one more dank maymay.
- Updated engine to Godot 4.5.1.
- Fixed some bugs I guess, probably added some too.
- Added wallpaper.
Since 0.2.1:
- Added new terminal program.
- Added new cursors.
- Added new UI for almost everything.
- Added new tutorial, kinda.
- Added lots of new settings for performance and accessibility. Check the pause menu, too.
- Added upgrades.
- Added Gooncoin.
- Added additional Lurker shenanigans.
- Added more bugs.
- Fixed the restart button not loading anything, lol.
- Fixed bugs.
- Made notifications wait for the computer to be powered on, if need be.
- Changes to balancing.
Since 0.2.2:
- Updated engine to Godot 4.6.1.
- Added dark-themed UI, with a slightly different overall design, and a different wallpaper.
- Added smooth scrolling to most scrolling UIs.
- Added Wi-Fi (cracking is still a WIP, and isn't well explained for the only networks currently supported, WEP).
- Added NetCrack (terminal utility) for cracking Wi-Fi.
- Added bugs.
- Added ransomware (very WIP).
- Added better audio for keyboard and mouse input.
- Added new audio agitation system.
- Added multi-selection of desktop icons.
- Removed HomeSec, as its functionality has been implemented in the taskbar.
- Improved UI icon quality using Godot's DPITexture.
- A bunch of smaller changes and fixes.
Files
deadlink.0.2.2.exe 158 MB
Mar 09, 2026
deadlink.0.2.2.x86_64 128 MB
Mar 09, 2026
Get DeadLink
DeadLink
| Status | Prototype |
| Author | EpitaphEight |
| Tags | dark-web, Godot, Horror, Singleplayer, User Interface (UI) |